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Bombardier
English North America

Intern, Professional - Technical Artist Unreal Engine - Level 1 (Winter 2027)

Dorval, QC
2026-10-09

Role Description

**Innovation is in our DNA… is it in yours?** Bombardier is a global leader in aviation, creating innovative and game-changing planes. Our products and services provide world-class experiences that set new standards in passenger comfort, energy efficiency, reliability and safety. We are a global organization focused on working together with a team spirit. **Your boarding pass will include…** Several conferences, including: * Meet An Executive * Women Taking Flight Learning more about Bombardier, including: * Bombardier Products conference * Visits of the Bombardier sites * Bombardier Academy of Learning Many social/networking opportunities, including: * Volunteering * Networking for Success * 5 à 7, Potluck, and much more! ### **What are your contributions to the team?** * Work primarily with Unreal Engine Blueprints to prototype and implement features or UI logic * Assist in testing, debugging and optimizing code * Collaborate with the team to improve the experience of the application. * Use initiative and judgment in determining the intent of a feature or instruction, researching, proposing solutions, resolving problems, and analyzing data. * Participate in solving issues by using a variety of recognized techniques * Plan and organize assigned work based on priorities * Results are reviewed in detail and technical guidance is available * Execute basic tasks and assignments under supervision * Support special projects including defining and executing plans * Participate in reviews and provides status for basic projects * Work within a team to achieve common objectives * Communicate and collaborate with co-workers about feature implementations * Receive technical, conceptual and administrative direction from more experienced team members ### **How to thrive in this role?** As our ideal candidate, * You have a project portfolio and * You are Working toward Certificate or collegial degree in programming for video games, technical art or relevant work experience an asset * Minimum 2 to 3 years of Studying in a relevant program * Strong understanding of Unreal Engine’s Blueprints system * Experience with Unreal Engine, or other 3d game engines * Ability to program logic for 3D environments (movement, collisions, shaders…) * Excellent problem-solving and communication skills Other nice to have skills * Knowledge on Python * Experience with VR development (MetaQuest, SteamVR, Apple Vision Pro) * Helix Core/P4 or other versioning control software **Boarding Information:** * Location: Completion Center * Duration: 4 months * Flexible workplace-Hybrid *It is important to note that our internship opportunities are open to students only, not new graduates. All our interns may be required to occasionally travel outside of Canada for training/work purpose.*

Intern, Professional - Technical Artist Unreal Engine - Level 1 (Winter 2027)

Bombardier

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